AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on Android in Denmark: Q4 2022
In Q4 2022, Denmark's top ultracasual games on Android saw varied performance in downloads, revenue, and active users. Sensor Tower provides insights into the trends.
During Q4 2022, Denmark's top 5 ultracasual games on the Android platform demonstrated a range of performance metrics across downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the trends observed in these popular games.
Pixel Demolish from Rollic Games saw a significant drop in weekly downloads, starting at 1.4K in late September and falling to just 150 by mid-December. However, there was a slight recovery to 479 by the end of December. Revenue showed fluctuations, peaking at $78 in mid-October and ending the year with a higher note at $60. The app's weekly active users experienced a decline from 3.8K in mid-October to 1.8K in mid-December, but it also saw a resurgence to 2.5K by the end of the quarter.
Diamond Painting ASMR Coloring by CrazyLabs LTD maintained a relatively stable performance. Weekly downloads ranged between 81 and 199, with a noticeable increase towards the end of December. Revenue also remained consistent, averaging around $15-$24 per week. The game’s active users increased from 178 in late September to 350 by the end of December.
Spiro Art ASMR, another title from Rollic Games, had a strong start with 4.7K downloads in early November but saw a sharp decline to just 46 by the end of December. Revenue followed a similar pattern, peaking at $69 in early November and dropping to $5 by the end of the quarter. Active users decreased from 5.2K in early November to 1.2K in late December.
Jelly Dye: Jelly Games & ASMR by CASUAL AZUR GAMES experienced modest weekly downloads, peaking at 193 in late October and ending the quarter at 97. Revenue was low but steady, ranging from $1 to $14 weekly. Active users fluctuated, starting at 318 in late September, peaking at 428 in early October, and ending at 322 in late December.
Squishy Ouch: Squeeze Them! from Wanna Play Games LTD had minimal download activity throughout the quarter. Revenue was consistent, averaging around $6-$10 weekly. Active users remained low, fluctuating between 24 and 71.
For more in-depth insights and data on app performance, visit Sensor Tower.